#20 boost::locale::generator::operator()(std::_1::basic_string, std::_1::allocator > const&) const at lib/darwin/boost/include/boost/locale/generator.hpp:203 #19 boost::locale::generator::generate(std::_1::basic_string, std::_1::allocator > const&) const () #18 boost::locale::generator::generate(std::_1::locale const&, std::_1::basic_string, std::_1::allocator > const&) const ()
#17 boost::locale::localization_backend_manager::impl::actual_backend::install(std::_1::locale const&, unsigned int, unsigned int) ()
#16 boost::locale::impl_posix::posix_localization_backend::install(std::_1::locale const&, unsigned int, unsigned int) () #15 boost::locale::impl_posix::create_codecvt(std::_1::locale const&, std::_1::basic_string, std::_1::allocator > const&, unsigned int) ()
#14 boost::locale::util::create_simple_codecvt(std::_1::locale const&, std::_1::basic_string, std::_1::allocator > const&, unsigned int) () #13 boost::locale::util::simple_converter_impl::simple_converter_impl(std::_1::basic_string, std::_1::allocator > const&) () #12 std::_1::basic_string, std::_1::allocator > boost::locale::conv::to_utf(char const*, char const*, std::_1::basic_string, std::_1::allocator > const&, boost::locale::conv::method_type) () #11 std::_1::basic_string, std::_1::allocator > boost::locale::conv::impl::convert_to(char const*, char const*, char const*, boost::locale::conv::method_type) () #10 boost::locale::conv::impl::iconv_to_utf::convert(char const*, char const*) () #9 std::_1::basic_string, std::_1::allocator > boost::locale::conv::impl::iconverter_base::real_convert(char const*, char const*) () #7 _cxxabiv1::failed_throw(_cxxabiv1::_cxa_exception*) () I guess the error occurs only when first open the Blender program that is not initialized on Korean system. After that, I changed the locale of Blender program to Korean inside the program, then error didn't occur.Īnd I closed the program, and changed again the system locale to Korean, and open Blender program, and the error didn't occur. When I started the program after changing system locale to English, the program worked normally. Set system locale Korean, and just start Blender program at first time on the system. When I open first Blender on the system which the locale set to Korean, the program just shut down and report error message.Įxact steps for others to reproduce the error Worked: (newest version of Blender that worked as expected)
New animation tools in the Graph Editor, new nodes for procedural modeling in Geometry Nodes, user interface improvements, Video Sequencer editor, Grease Pencil, hundreds of bug fixes and so much more.Įxplore the release notes for an in-depth look at what’s new.īlender wouldn’t be possible without its amazing community, and thanks to the over 2900 individuals and organizations contributing to the Blender Development Fund.Operating system: macOS-11.4-arm64-arm-64bit 64 Bits
* Plus many more performance improvements all over the board. * Better multi-threading, node tree evaluation and reduced memory usage in Geometry Nodes * GPU acceleration for Subdivision modifier * Metal GPU backend support contributed by Apple for computers with M1 processors and AMD graphics cards
Blender Foundation and the online developers community are proud to present Blender 3.1, a solid update to an already outstanding release.īlender 3.1 takes a major leap in performance: